ORJIN.WORKS 0.0.0
01

PL:PAV01

DOMAIN
3D VISUALIZATION
OUTPUT
INTERATIVE CG SYSTEM
ROLE
RT VISUAL TECHNOLOGIST
TIME/PLACE
DEC 2024 / LOS ANGELES
COLLABORATOR
N/A
SOFTWARE
TouchDesignerUnreal EngineBlenderDMX512
PL:PAV01 — key image

PL2100 imagines the futuristic swamp as a biomechanical ecosystem. The backdrop narrative combines science and design, presenting a fictional world where technology and nature are fused together in the built-environment. The project is outputted as an audiovisual installation that reacts to the accompanying botanica style music, resulting in an immersive and interactive experience for the SCI-ARC F&E24' thesis exhibition.

As the central work during my masters thesis, I was responsible from the development of the narrative world to iterations of the technical prototypes for this audiovisual system, focusing on dynamic toggling between environmental states based on music tracks. To ensure that both the technical and creative aspects came together seamlessly, I also handled the installation of the media system.

  1. PRE.PROD
  2. RT SYSTEMSIGNALS / DUAL CHANNEL CONTROL
  3. SOUND ASSETS
  4. CG ASSETS
  5. CONTENTSOUND SYSTEM / VISUAL SYSTEM
  6. OUTPUTSOUND / PROJECTION
  7. MODEL v1